Fighter seems a fairly easy pick - broad excellence with weapons, toughness, strength. Pick whatever class(s) make the most sense for your edition. If there are stronger race choices out there that don't need too radical a redefinition to turn them into 'demigods' instead of whatever they were, then that would work too. As he advances, it's also fair to assume Str is going to get bumped at every opportunity. Pathfinder humans can pick a bonus, so they can get to 20 without any hassle. If you want to use one of these other schemes, explain how and why. Some optional rules permitted ability point trading to a degree, or point-buy. 3X would let you get 18 with a roll, and 20 with a bonus. The best possible 2E roll would be 18, and 18(00) for a fighter. Lets assume you can get the best possible (legal) Strength score for your version of the character under whatever edition rules you want to use. Reskinning the fluff for a given mechanical widget is acceptable, but bonus points awarded for not needing to. Other than the strength - which varies a great deal - he doesn't have much that would outstrip a typical D&D fighter type. Heracles rates a demi-god, but for most of his adventuring, he doesn't possess too many divine attributes. For example, how strong might you need to be to wrestle a huge bull to the ground and choke it out? There's also lots of examples of him using his strength against opponents you could use to benchmark him reasonably well. I settled on Heracles/Hercules because his exploits have lots of different versions (so, some would better suit a given D&D approach than others) and his primary attribute in the mythology is extraordinary strength (which is presented in a lot of different degrees, depending on the source) and martial prowess. So I started to wonder if in (insert your favorite edition) D&D, you could replicate some of the big classic myths using a by-the-books character. Mythology was one of the things tossed into the grinder when they were making the D&D sausage back in the day. The conversation about the transition from 'skilled regular guy' to 'effectively superhuman' happening over in the 5e skill thread got me thinking about classic myths involving ostensibly ordinary warriors who're shown perform incredible feats.
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